mobile-game
6 journeys · 7 emails · 4 segments · 5 eventsA player's first week, the hint when they get stuck, and the way back after a month away.
STEP 1
Copy the blueprint into your repo
cow init --blueprint mobile-game
STEP 2
Send these 5 events from your app
Invites a new player back for a second session.
Confirms a player's first in-app purchase reached their account.
Invites a player back who has not opened the game in a month.
Nudges a new player who stopped partway through the tutorial.
Thanks a player who has spent past the threshold, with a perk.
Sends a hint to a player who keeps failing the same run.